So you’re interested in joining us? Awesome! Here are some things to know before going to war:
- Blasters are powerful. All of our blasters have been modified to fire three to five times further. With few exceptions, you can’t buy a blaster and bring it right into our war.
- This is not child-friendly. Most members are 20-something. We use coarse language and the blasters themselves can be dangerous.
- A Nerf war is multiple games. Each round lasts 5-20 minutes, and we try to play as many rounds as possible. We usually make new teams a few times each war. No one wins a Nerf war, although teams win games and matches.
If you’re just getting started, we recommend against buying any blasters. We’ll loan you a high-end modified Nerf Stryfe, and you should get a feel for it before committing the hundreds of dollars and dozens of hours required to build your own blaster.
That said, all players must have this equipment:
- Eye protection – Safety goggles are mandatory. You may use impact-resistant hardware-store goggles, paintball/airsoft eyewear, shooter’s glasses, etc. Nerf brand eyewear, sunglasses, eyeglasses, and chem-lab splash goggles are not sufficient. They will shatter when hit by a dart.
- Footwear. The field is full of grass, mud, undergrowth, rocks, and other nasty stuff. We recommend treaded boots. Central Park rules prohibit cleats.
- Water and food. We don’t take lunch breaks, and the closest food is really inconvenient. A water fountain is available, but slurp at your own peril.
- Pockets. You’ll need some way to carry spare darts and other stuff.
We can set you up with all the rest. Ask members about their gear and get recommendations so you can start your Nerf campaign off right.
If you absolutely need to buy a blaster right now, we recommend the Nerf Rival Nemesis and the Nerf Rival Prometheus. Their huge capacity makes them relevant despite their short range.
For the smoothest war experience, prepare yourself:
- RSVP for the war’s Facebook event so we can get an accurate headcount
- If necessary, reserve a loaner blaster on the war event, on NYCNO’s Facebook page, or on Discord.
- Review the rules of the war’s games
- Prepare your gear and verify directions – the subway often skips some stops on weekends
Nerf plays differently than airsoft, paintball, and laser tag. Keep these tips in mind:
- Running is dangerous. You’re most vulnerable while on the move. Break cover when the enemy can’t fire on you, and keep a low profile.
- Watch your feet. Make sure your knees and feet are behind cover. If they’re exposed at all, the enemy will eventually hit you.
- Close the gap. Darts move slowly, and slow down even more at long range. The closer you are to your target, the less likely they can dodge.
- No one carries the team. Because darts are so easy to dodge and blasters are short-range, it’s difficult to score hits without a teammate setting you up. Communicate your plays!
Good luck, and hope to see you at the next NYCNO war!